Friday, 23 May 2025

Ghosts of Saltmarsh - The Wreck of the Tammeraut

Day 10 - The Wreck of the Tammeraut

Luckily for us, the night posed no more threats after the immense noise from the collapse of the tower floor alarmed us. We awoke to daylight pouring in through the gaps in the fortified windows. After a quick breakfast, we took stock of our surroundings. The undead had been rummaging around the hermitage again but there was no sign of them this morning, other than a few blood smears where the floor of the tower had collapsed.

The rope we had secured for easing our crossing of the unstable floor was still there, so we were able to shimmy down it and leave the tower. We explored the rest of the island over the next hour to see what we could find but there was no sign of anyone, or anything of interest; even the nest at the top of one of the mounts for that flying being that attacked us when we first arrive held nothing of value.

We decided that we should return to the main land to gather ourselves in readiness to return and investigate the wreck and fissure we had read about. Jenna became worried that we would not return but we assured her that we would; we just needed to prepare for an underwater venture. She called one of her carrier birds and a message was sent to the mainland. An hour or so later a boat arrived for us, piloted by none other than the half-orc who brought us out here a few days previously.

Around mid-morning, we arrived in the harbour and set about evaluating our finds. The magical practitioner we saw last time assisted us again, for a price, by identifying that the helmet would indeed allow its wearer to breathe underwater, and that the three potions were also for just that purpose (two doses in each vial that allowed for several hours of underwater breathing). The metal rod, we found out, had a small button on it, that when pressed, it extended and stayed in place - totally immovable - no matter where it was placed, even in mid-air, until the button was pressed again. The apothecary tried to sell us a few more potions as we mentioned that we might need spares, but at 250 Gold Crowns a vial we decided that they were too expensive. Anyway, Jenna said that she could make some small cookies that would do the same job, last a lot longer, and not cost us anything.

We left Morley at a local hostelry, with the promise that we would be back for him once we had returned from investigating the ship wreck and portal. The rest of us returned to the island, where Jenna created the magic cookies for us. We double-checked the co-ordinates on the map and headed out to sea. We tasked Jenna with creating some more of the water breathing cookies whilst we were gone, in case we had to return to the wreck later .

The Wreck of the Tammeraut

As soon as we got to the place shown on the map, Drakkon jumped straight overboard and put the helmet on. When he resurfaced he proclaimed that it worked perfectly well and that he would scout around and try to find the wreck. He came back up again after about ten to fifteen minutes and said that there was a  wreck almost directly below us about 200 feet down. I cast Light on several personal objects and passed them around so we each had a source for visibility down below if needed.

All of us, except Gladreth who decided to stay behind to protect our escape, ate the foul tasting cookies and joined Drakkon in the water. Gladreth kept the three potions and one dose of cookies just in case we needed them later. Luckily, Jenna's formula worked well and we were able to breathe under the water. After a couple of minutes planning what we would do, we all swam down into the murky depths.

The water got much colder than it should have done naturally as we swam down, and when we were only a short way from our target we noticed that there was a strange source of light. It appeared to be coming from some kind of hole; most likely the rift mentioned in the journal. We took a look at the hole first and saw that it was about three feet in diameter and looked extremely deep. We tied a rope to Drakkon and he tried to swim down it, but some magical cold force stopped him going down too far. He returned to the seabed where we were waiting. The large stone beside the hole was big enough to fit over the hole and after a lot of effort we manhandled it and lowered it into position covering the rift. We were unsure whether to put the immovable rod over it to magically keep it permanently sealed.

As soon as the hole was covered, the water began to warm up again to a more natural temperature for that depth. Unfortunately, as our attention was firmly on plugging the rift, we were suddenly attacked by a number of the sea zombies.

Drowned Ascetic - courtesy of Fantasy Grounds

They took us by surprise and managed to inflict a lot of harm on the party before we were able to rally and begin to fight them off. A quick Prayer of Healing managed to repair most of the damage we took, and the fighting resumed with Navda and Dharion taking out a couple of the zombies in quick succession. I quickly followed that up with Radiance of the Dawn which caused a lot of harm to the remaining sea demons. Drakkon destroyed another zombie with one blow of his magical sword, just as we were joined by Gladreth. She must have sensed something was wrong and decided to join us on the seabed to see if she could help. Her timing was perfect as more zombies appeared around us.

Battle for the Tammeraut


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