The Pathfinders
Moebius – Elf Conjurer
Nicolai Alamrys – Human RogueZef – Human Ranger
Zirul – Half-Elf Cleric
From the Diary of Nicolai Alamrys (Day 12 – morning)
Last night I had a good night’s sleep that helped me to
fully recover from my wounds gained a couple of days ago. When I finally
emerged from my bed I found that everyone else was up and had already broken
their fasts. I was told by Moebius that Kazimir has left our company as he had other
matters to attend to.
Zef and I quickly prepared ourselves and made our way to the
hardware store to pick up a few items of equipment and to replenish our stocks
of arrows and bolts. We met up again with Moebius on the road up to Harrowstone
prison. Upon arrival at the outer walls we noticed that the level of noise here
had abated since the last time we came. We stealthily passed through the gates
and realised that we could no longer hear the rats in the watch tower. We
investigated and found that they had completely gone! That meant one less thing
for us to worry about; or was it a sign of something more dangerous arriving
and scaring them away?
The Cold Room
We paid a quick visit to the warden’s room so that I could
have another go at opening the safe. Unfortunately, even with the aid of my new
set of Masterwork tools I was unable to do so. This was one tough lock.
We decided to head into the room that contained the ghost of
the warden’s wife to see if she had any updates on the state of the prison for
us. We found her floating several inches off the ground but looking a lot more
solid than the last time we saw her. Upon asking her about the deathly quiet
that we encountered on arriving at the prison, she mentioned that she was
slowly regaining her strength and therefore control of the grounds. She
confirmed that the two ghosts we slew a few days back were indeed truly gone
but the other three still remained. We reiterated that we were going to help
her clear out the dungeon level below, starting today.
We quickly said our goodbyes and headed towards the cold
room and hopefully the entrance to the levels below. Zef was first through the
door but the coldness wrapped its deadly embrace around him so that it slowed
him considerably crossing the room. Once across he was able to easily open the
door opposite. I crossed the room next, followed by Moebius, but neither of us
was affected by the cold too much. We stepped through the door into a room that
looked like it may have been an armoury and training room for the prison
guards. We noticed that there was a large burnt area on the floor and a large
hole descending to the depths below.
Descent into the Depths
Zef and I investigated the hole and realised from the light
of our torches that it was around twenty feet deep. I sorted out my silken
climbing rope, tied a few knots in it to aid the others climbing and made it
fast against a secure beam across the room. Zef shimmied down rather rapidly
and started to poke around in the debris in the room at the bottom of the hole.
There were several piles of junk and the remains of an
elevator/lift contraption that most likely offered an easier way up and down between
the levels. Poking around in the piles of junk though disturbed three more of
those flaming skulls that we saw on the night of the Town Hall meeting. One
flew directly at Zef but he managed to dodge its path. He then let fly with his
arrows and downed one of the other two. Moebius launched one of his frosty
spells at the other, but my crossbow bolt missed the mark. Quick as you like,
Zef reloaded and shot down a second flaming skull whilst another of Moebius’
frost spells further slowed the remaining one. My second shot with the crossbow
brought the final one down.
Moebius and I then proceeded to climb down the rope and join
our comrade and took a better look around the room, which was remarkably free
of dust. We spotted a partially hidden door at the far end of the room, so we
made our way towards it. We had to cross a large puddle of water to get to the
opening and just as we began to file through the opening we noticed that the
surface of the water behind us began to ripple. Suddenly our ears were accosted
by the sound of a thousand voices in torment and two frightful apparitions
raised themselves from the water, dripping with malevolence and ectoplasm.
Almost straight away, Moebius became enveloped by one of the beings and started
screaming in pain as the ectoplasm began to eat away at his flesh. Zef was more
than ready for the challenge and had loaded his bow and shot at the ghosts with
two of the magical arrows we found in the tomb that the Professor had alluded to in
his writings. The apparition not enveloping Moebius screamed and dissipated in
a slosh of goo. I poured a vial of Holy Water over Moebius and his attacker,
but Moebius was still unable to help himself. Another shot from Zef released
the second ghost from its life of eternal torment.
A New Arrival
As we began to wash some of the ectoplasm from
Moebius’clothes and equipment, we heard the sounds of movement coming from
above. We saw a shape start to descend the rope behind us. I shouted for them
to hold and the reply was a friendly greeting from a cleric of Iodemae who said
he was here to help us in our quest. He explained that he too was a friend of
Professor Lorimor but was held up in his travels and got here regrettably too
late for his funeral. To prove his good faith he cast a healing spell over my two
injured companions.
We all sighed with relief that we now had the aid of at
least one of the gods on our side now and prepared ourselves to re-enter the
partially blocked opening.
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