Saturday, 7 June 2025

Midgard : Scenario 2 : Aftermath

The Encounter in the Mist saw both sides take very heavy casualties; in fact, the Romans were almost wiped out...

The Britons' losses (87pts):

  • 2x Warriors 3 (44pts)
  • 1x Warriors 2 (17pts)
  • 1x Slingers (10pts)
  • 1x Skyclad (16pts)

The Roman losses (137pts):

  • Marcus Aurelius Bellator 2 (25pts)
  • 1x Legionaries (34pts)
  • 1x Cavalry (20pts)
  • 2x Archers (58pts) 

  • (1x Legionaries (34pts) from previous game Hors de Combat due to reduced Stamina)

The last battle left a big hole in both armies' forces, so I have upped the reinforcements this time round to make sure that I have a couple of decently sized forces for the next game, with a mind to attempting a last-stand type scenario where one side is outnumbered by the other. So, here are the reinforcements that I rolled (in the order I rolled them) for the next game...

The Britons' reinforcements (150pts out of a possible 150pts):

  • 1x Archers (15pts)
  • 1x Archers (15pts)
  • 1x Skyclad (16pts)
  • 1x Warriors 2 (17pts)
  • 1x Slingers (10pts)
  • 1x Hounds (22pts) 
  • 1x Mounted Warriors (16pts) 
  • 1x Warriors 2 (17pts)
  • 1x Warriors 3 (22pts)

The Roman reinforcements (53pts):

  • 1x Centurion 2 - replacement (no cost)
  • 1x Auxiliary Archers (29pts)
  • 1x Auxiliary Spearmen (24pts)

Going forward I will change the numbers of reinforcements back to the amounts from the last post on that subject - Britons = 100pts plus % based on size of victory, Romans = either Legionaries or two rolls on the auxiliary tables. I may change the table somewhat as I am rolling too many "specialist" units and really want more warriors types. I will have a think on that again over the next few days. I have decided that the Romans, like the Britons, should get automatic replacements for their lost leaders; a bog-standard Level 2 Legionary Centurion, except if cavalry are rolled and a new mounted Decurion or somesuch can be added. I will allow any reduced Stamina units to make up the numbers on the tabletop if needed.

The Britons' army for scenario 3 (97/209=306pts):

  • Bellicus 3 (47pts)
  • Maviloduus 2 (32pts)
  • Catuarus 1 (18pts)
  • 1x Warriors 3 (22pts)
  • 3x Warriors 2 (51pts)
  • 1x Female Warriors (16pts)
  • 1x Mounted Warriors (16pts)
  • 2x Skyclad (32pts)
  • 2x Archers (30pts)
  • 2x Slingers (20pts)
  • 1x Hounds (22pts)
This force is now back to a smidge over the 300pts starting value - what I was aiming for to enable me to play None Shall Pass (Scenario 2 from the rulebook).
 

The Roman army for scenario 3 (85/121=206pts):

  • Lucius Valerius Corvus 3 (43pts)
  • Gaia Pomponia Thrax 2 (21pts)
  • Marius Pollux 2 (21pts) 
  • 1x Legionaries (34pts)
  • 1x Auxiliary Archers (29pts)
  • 1x Auxiliary Spearmen (24pts)
  • 1x Legionaries (-1St) (34pts)
The Romans are up to 200pts now which allows for the None Shall Pass scenario to be played properly (correct points sizes; 300:200). I am amazed at how these numbers are turning out if I am honest. There is no dice fudgery going on, just pure chance.
 

For the above scenario to become playable on the tabletop I need to create a few more figures bases. I will need a unit of Hounds for the Britons, plus a new centurion and unit of Auxiliary Spearmen for the Romans. I have all the figures required, so I will just need to paint them up and/or supply sabots for them. Now, what do I go for, mastiffs or wolfhounds, and how many on the base? I have a dog handler to go with them, but will need a different style of base as these dogs are mounted on 2p pieces and the handler on a 1p piece.

Mastiffs

Wolfhounds

The scenario also calls for a couple of items of scenery that I do not have, so I will either have to buy something that fits the bill or use an everyday item to allow me to proxy that scenery like in the last game where I used a couple of cork dining place-mats as rough ground. I will also try to get some more paint onto some more of the unpainted figures.

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