There is a disctinct possibility that I will be running a one week fill-in game next session. I have some AD&D stuff ready to go, which will hopefully develop into something a bit more permanent when the table changes at the club come around in a few weeks time. Our Dragon Warriors DM is now off for a couple of months and various other commitments have meant that none of the rest of us will be able to attend regularly for the duration. In this period, we will each try to run something else or maybe we can get a week or so on another table if there are spaces.
Anyway, onto the final session...
The End of the Matter (21st August 2013)
The Dragon Warriors
Aethelfrith – Thane
Sir Erich of Barton – Knight
Hillson – Warlock
Nazir al Khalid – Barbarian (NPC)
Solaran – Elementalist
Karban Telos – Sorcerer (NPC)
Amulets (Day 71 (151) - evening)
Solaran accompanied the men-at-arms to the pavilion set up
outside the town gates. After he entered the canvas walls of the large tent, an
order was given by the knight within and patrols of troops were sent out in all
directions. The men-at-arms began to section the town in their search for
something. This made Nazir rather nervous; the thought of so many crusader
types in the local vicinity led him to sidle out of the tavern at the first opportunity,
saddle his horse, and head off into the sunset.
Sir Erich and Aethelfrith had other things on their mind and
wanted to see if they could get their original bodies back. They sent Hillson’s
apprentice to fetch the sorcerer from the tavern’s common room. After a brief
discussion it was decided that the sorcerer would cast a disguising spell over
the pair of warriors so that they would be less easily spotted by their
adversaries. By the time this had happened though, the search had reached the tavern.
Four men-at-arms entered the tavern and began to search each of the patrons in
turn. This was met with disgruntlement by many of the merchants present, but it
was only a desultory search; a prod or two in the chest vicinity to make sure
they were not wearing an amulet around their necks. As the two warriors held
theirs within pouches on their belts, they passed the search criteria with
ease. This proved too much for Karban the sorcerer, and he decided to catch up
with his barbarian friend and he too left the tavern. The clatter of horse
hooves on the cobbles outside were the last that was heard of either the barbarian
or the sorcerer.
Meanwhile, Solaran was invited to sit at the table within
the main pavilion tent. He was cordially treated and offered refreshment. The
knight was calm and curious but the thane was agitated and aggressive. He was
questioned about how he got to Eastmarch and whether he owned an amulet.
Solaran, not having anything to lose, handed over his amulet in its pouch. The knight
then revealed an amulet from around his neck, which happened to be a key that
looked like it would fit the lock amulet that Solaran owned.
Solaran told how he happened to be in Eastmarch, but he withheld
any information about his other amulet carrying colleagues saying that all were
either dead or had gone their separate ways after being turned into their
current selves from the statues in Worsted by the sorcerer there. He was
presently only in the company of his friend Hillson. The knight claiming to be
Sir Erich seemed to accept the story but the thane became more aggravated as he
refused to believe that Aethelfrith was dead. The thane stormed out of the tent
muttering that he was going to collect Hillson to corroborate the story.
Thane vs. Thane
From their vantage point in the upstairs room at the tavern,
the rest of the party saw the thane rapidly approach. Sir Erich and Aethelfrith
took up positions in the downstairs common room and Hillson sat at a table
close to the taps. Just as the door burst open, their magical disguises wore
off. The thane saw Hillson and made his way towards him just as Sir Eirch
emerged from the shadows behind the door and firmly closed it. As he crossed the
room, the thane spotted Aethelfrith and made a bee-line for him.
The thane’s temper was still high from the conversation in
the pavilion and he roared out his challenge to Aethelfrith, drawing his long
sword at the same time. Aethelfrith, chomping at the bit for a fight drew his
short sword. The thane launched into an attack straight away, but it was
noticed by both combatants that each was pulling his blows. Initially the fight
went Aethelfrith’s way. His blows constantly found their mark or had to be
blocked by the thane’s shield. After a few minutes, however, the longer reach
of the thane’s sword began to tell, and the tide of battle turned. Aethelfrith’s
shield work left a lot to be desired as he slowly took on more and more minor
cuts and bruises. Just as the thane seemed to be winning the fight, Sir Erich
stepped in and clubbed the thane on the back of the head, knocking him out
cold.
Whilst Aethlefrith and Hillson stripped the thane of his armour
and weapons and tied him up, Sir Erich went to bar the door against four
rapidly approaching men-at-arms. Aethelfrith rudely awakened the thane from his
stupor by pouring a flagon of water upon his head. After a few moments to get
his head cleared the thane ranted on that they would never work out how to resolve
the dilemma of the body swap. Aethelfrith asked his colleagues to disarm him
and keep his weapons away because if it was figured out how to do the body
swap, they did not want a fully armed and armoured enemy against them with
their friend tied up and helpless.
Aethelfrith, in his newly unarmoured state, took both of the
amulets and tried to fit key to lock. This only brought howls of laughter from
the thane. This annoyed Aethlefrith, so he held a dagger to his throat. The
thane was unperturbed by this as the secret was no closer to being resolved and
he could now see that there were at least a dozen guardsmen outside the tavern.
The guardsmen outside the main tavern door could not get in past Sir Erich
blocking it, but those at the windows saw that the thane was being threatened with
a knife to his throat and began to smash their way in.
Wondering how to resolve this dilemma in a hurry, Aethelfrith
tried a variety of combinations of amulets around his and the thane’s necks
before everything suddenly went dark for him.
Now back in his own body, the thane tried to order the
men-at-arms who had clambered in through the windows to attack the adventurers.
Sir Erich still held his own at the main entrance, so Hillson and his
apprentice were forced to stick up for their friend. Unfortunately no-one yet
knew who was who in reality.
Luckily for the adventurers, the men-at-arms thought that
the thane giving them the orders was still Aethelfrith, so ignored his ranting
and began to attack him. This gave Hillson the opportunity to run his healing
hands over the unconscious body of Aethelfrith, bringing him out of his stupor.
Aethelfrith was able to quickly give their agreed upon password in case of
trouble and so the warlock cut his bonds and ushered him towards his arms and armour.
The ranting thane, now back in his own body, carried on
attacking his own soldiers but was quickly overcome when Aethlefrith in his
original body gave orders for all the men-at-arms to restrain him. Sir Erich
let the soldiers in through the main door and played along with the ploy. The
melee died down very quickly and the adventurers and thane were disarmed and bundled
into a corner to await orders from their commander who was now almost dressed
in his armour.
Sir Erich Bargains for his Old Life Back
Whilst the combat was being carried out in the tavern, the
knight decided he would need to see what the thane was up to. He ordered a
dozen more men-at-arms with him and headed to the tavern, with Solaran in tow.
He arrived just as Aethelfrith had full control of the
situation and had made sure that the guards had their attention fixed upon the
thane but the rest of the party were under loose guard. He was now fully armed
and armoured and ready to take on the knight with the rest of his fellow
adventurers if required.
The knight entered the tavern and quickly surveyed the situation.
He was shrewd enough to realise that as Aethlefrith was no longer frothing at
the mouth that the body swap had taken place. He realised that a fight would be
tough and may have resulted in a lot of blood shed so he sought out Sir Erich
and strode up to him.
After a brief conversation they decided to go off to a side
room to discuss the next steps. Both knights disarmed and gave their word that
they would not seek advantage of the situation. The rest of the adventurers and
soldiers were left in the main tap room to their own devices. Aetheflrith took
advantage of the situation by striking the thane several times to soothe his
sense of unjustness.
Sir Erich was invited to sit at the table and was served
with food and drink. He was then told that the amulets were matching pairs.
Each lock and key would allow the owner to trade bodies with anyone of choice,
provided that the amulet could be placed around the other’s neck. Each amulet
was marked in a foreign script with the owner’s name, so the pairs could be
easily recognised and paired up. The sorcerer in their little group was very
powerful and had made them but he was no longer around. This would prove
problematic for getting Solaran his own body back as the sorcerer would not be
so easily overpowered and was most likely in the east, so would be very difficult
to track down. Primarily the amulets were for longevity; swap bodies with
someone to get a new lease of life and then when that body wore out, swap
again. This all came undone when the sorcerer in Worsted released the party
from the spell as stone statues and thus made the owners much more vulnerable
as the lock amulets were at large and no longer locked down in stone.
Sir Erich asked what was to be done now, as he would like to
get his old life back. The knight was sympathetic to his plight and suggested
that if Sir Erich gave him his amulet back he would let the party go their own
way. Sir Erich was a little worried by this but his chivalric upbringing led
him to believe the imposter, and so he agreed to the trade-off. He handed over
his amulet to the false knight and awaited the outcome of his trusting gesture.
The knight led them back outside and ordered his troops to
pay attention. He said that something had come up and from that point forward
the men-at-arms were under the control of Sir Erich. He then placed the amulets
around his neck and the two knights swapped bodies.
The knight, now in Sir Erich’s statue body, ordered the
men-at-arms out of the tavern and back to the pavilion. They followed his command
unquestioningly. Sir Erich asked the knight what they should do about the
thane. He said that the thane was too much of a hot-head and was a liability.
They could deal with him as they saw fit.
Denouement (Day 72 (152))
The start of the evening was spent in stunned silence.
Hillson, his apprentice and Solaran found it difficult to begin with to get
used to their warrior companions in their proper bodies. A few flagons of ale
made things a lot easier to deal with however. They were a little concerned to
begin with about the loss of their other two companions who had fled during the
previous evening, but that soon passed as they realised that new adventures now
awaited them. Aethelfrith still had his pair of amulets, so could extend his
life if he wished, but also he could play havoc with the thane who was still
their captive. Their first thoughts were to swap his body with an old veteran
warrior close to death to give him a new lease of life and punish the thane for
his past body swaps which left those owners with curtailed lives. They decided
that they would sleep on it, but divided up his belongings as it was found that
each of his three swords were magical and worth a fair bit.
The following morning, the party awoke to the sound of marching.
They peeked out of their windows to see that the small company of troops was
leaving, on its way to the castle at Eastmarch. The knight nodded to Sir Erich as
he passed by.
Sir Erich and Aethelfrith were all for returning to their homes
to catch up on their lives but Solaran reminded them of all that may have
passed whilst their doppelgangers were in charge of their bodies; they would
have made new enemies and friends but not know who was who. Likewise, they
could now evade all of their own enemies as they were in their original, different
bodies – the Bloody Bitch and the troubles in Glissom could now be safely ignored.