Before running with the after action report of the game on Thursday evening, here is the party list for reference (we are all currently at 3rd level)...
I think I have been getting a couple of the names slightly wrong in previous write-ups (apologies to the players concerned), so hopefully this will be a good reference to get them right this time...
Day 8 - continued
The new wave of zombies advanced and the melee continued. Just as we thought we were getting the upper hand again, more zombies burst from another of the upstairs doorways and attacked Navda and Drakkon on the balcony. At this point Drakkon was very close to succumbing to his wounds.
Dharion, in the meantime, was able to down a couple more zombies on the stairs but was slowly overcome by their numbers. Navda, who was upstairs at this point, became momentarily free from combat, so leapt over the balcony and finished off the last of the zombies in the main room downstairs, whilst Drakkon dealt with the last remaining zombie upstairs. After Healing Gladreth so she could return to the fray, albeit with ranged spells from now on, I made my way over to Dharion to revive him from a near-death situation.
Meanwhile, in the southern barracks room, Druss was having the time of his life doling out re-death to the last two sea-zombies left in the hermitage (that we could presently see or hear anyway).
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The situation after the final zombies were destroyed |
When the last zombie fell, we all breathed a sigh of relief and took stock of how we all were. We were all very badly beaten up, so we decided to retire back to the kitchen area to lick our wounds and work out what to do next. I hid my amulet that was still glowing in a pouch to reduce the light emanating from it and thus being a beacon that more interlopers from the sea could zone in on. As we began to barricade the kitchen door with the tables and chairs in the room, we heard noises from all around; upstairs there was more movement, and there seemed to be a noise like moaning on the wind blowing through the building, as well as the sounds of panic coming from the winery.
We all hushed and discovered that the panic in the winery was Jenna begging to be rescued from Morley who was turning. As this was creating too much noise, Dharion opened the door, pushed Jenna aside and tried to Heal Morley. His spell did not work and he cursed his luck, but Gladreth, misreading what had happened, and expecting the worst, mistakenly cast a Ray of Frost at Jenna who then berated her for aiming at the wrong person. I headed into the room and cast a Lesser Restoration to remove the disease from Morley - the power of my lord god entered into him and removed all traces of the corruption.
Unfortunately all this noise attracted attention and we heard banging, dragging and scraping noises from outside the kitchen door. Unable to contain his rage, Druss pulled back our make-shift barricade and re-entered the main hall. He noticed that a few of the zombies' bodies were missing and a couple more sea devils had entered the manse to investigate what had happened. It was then that we all got involved in the fight again, but for some unknown reason this melee was very short-lived.
Several of us ganged up on one of the more animated zombies and Navda, with the speed of a viper and the eye of a hawk, dispatched the final zombie coming down the stairs with one critical shot from his bow.
With this fight finally over, we took stock of our situation again. We could still hear the moaning on the wind but all other noises had stopped.
We returned to the kitchen, re-barricaded it and tried to get some rest before the sun rose. We all needed to heal up and regain our spells as every magical feat we had at our disposal had been used or had expired during this fight. Dharion, Jenna and I locked ourselves in the winery with the newly healed Morley in order to get a long rest, whilst the rest of the party took turns to watch for further zombie incursions.
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