The Tower (21st May 2014)
The
Adventurers
Bow
– Ranger
Cormac
– Fighter
Gull
– Thief (NPC)
Johan
– Cleric
Vox
– Magic User
Fighting Ravens - Wodensday 17th
Hextember (Day 78) – morning
The
beating of a score of midnight wings thrust aside the insipid man-height
grasses to reveal the ravens’ prey. The adventurers, their sight impeded by the
tall undergrowth, could only call out to each other in warning of the impending
attack from above. The archers loosed many darts and bolts which struck their
attackers but did little to slow the attack.
The
giant ravens descended upon what they thought were a helpless band of puny
humans, but this band of humans was more than met their beady eyes. The razor
sharp beaks and claws of the aerial assailants proved no match for steel
weapons and armour and the battle was soon over. The adventurers nursed a few
minor scratches and peck marks but only one raven managed to escape the melee
and fly off in the direction of the distant tower.
The Doors to the Temple
The
party advanced towards the tower in pursuit of the last raven but the pull of
the grotesque masonry of the huge temple building beside the path turned them
thither instead. The two scouts, Bow and Gull, got to the entrance before the
rest and took a look around. The huge double valves of bronze that once stood
in the main doorway at the head of the elevated entranceway plinth had been
blown asunder and pieces of the doors lay about the area in a charred scatter.
Bow
and Gull explored the area and took a peek within the huge gothic building but
could only see a large vestibule with columns that supported the lofty roof
through the limited light that filtered into the Temple from the broken windows
and roof tiles above.
On
his return outside, a glint of gold from within the piles of debris caught
Bow’s eye. He reached down to take a look and, after he had wiped away some of
the blackened residue, realised it was the amulet that had been stolen from
Johan a few months back. He quickly stuffed the amulet into his pocket and
returned to the rest of the party.
Temple Frontage - Courtesy of TSR
A Second Encounter with Ravens
It
only took the matter of a few minutes to carve a path through the tall
undergrowth on the way towards the tower. As the tower loomed closer the
companions noticed that there were other paths that criss-crossed their own
that ran between the tower, another ruined building in the distance, and the
main temple building.
Just
as the compatriots cleared the final curtain of repugnant undergrowth before
the tower, they again heard a cacophonous cawing of large crows. The night
black angels of death swooped down from the eaves of the tower and began to
peck and claw again at the adventurers.
There
were not so many of the giant birds this time round, but these raptors seemed
far more incessant in their thirst for blood. The one that had escaped
previously must have somehow relayed the danger posed by this particular band
of men, so they attacked with greater ferocity than those previously
encountered.
The
combat lasted longer than the previous encounter and the scratches and bruises
that the party had picked up not half-an-hour earlier began to take their toll.
The fighters could hardly be touched in their suits of steel but Gull seemed to
take more than his fair share of hits. After just a few minutes of hacking and
slashing upwards at the giant ravens he fell to the onslaught of beak and claw.
Vox swallowed a Potion of Invisibility
and ran to his comrade’s aid whilst the birds kept up their incessant pecking
at the thief’s face. Vox was able to fend off the birds long enough to
administer a Healing draft to the
rogue who sat up in wonder at what had happened.
Meanwhile
most of the great raptors had been felled by the three heavily armed and
armoured warriors but one raven slipped through their defensive net of steel
and attacked the poor thief again. Gull fell to the floor unconscious for a second
time but was beyond the immediate aid of Vox on this occasion. However, the
young mage cast Magic Missiles at the
raven that was attacking the thief and killed it outright just as the fighters
finished off the remainder of the giant birds with their swords and maces.
Johan
rushed to the side of the thief as the last of the ravens was brought down from
the skies and administered a series of Healing
spells to bring the unfortunate thief around again.
The
party had taken a bit of a battering in the encounter and decided that they
would need to rest up soon, but not in the Temple itself as the dangers
contained within were most likely more than their match in their current state they
surmised. They agreed that they should raid the tower that they were just
outside of and use it as a safe haven whilst they plotted their next moves for
raiding the Temple. They realised that they would most likely need to get under
cover soon as patrols were sure to come around soon if the noise from the last
combat was heard.
The Temple Tower Guards
The
adventurers investigated quickly the outside of the tower and made note of the
four dark arrow-slits, the ruined second storey and the overall run-down and
overgrown look of the structure. Whoever had razed the Temple in the past had also
made sure that the outer defences were also reduced in effectiveness.
Gull
tried to look in through the arrow-slits but could see nothing but blackness
beyond. He listened at the main door across the footbridge over the dry moat
that surrounded the tower but could hear nothing beyond.
Bow
counted to three and burst the door open, only to be greeted by a hail of
arrows and crossbow bolts, none of which, miraculously, hit him.
Vox
did not want to fight another prolonged battle, and just wanted to get his head
down for some sleep so at the first opportunity he called for his comrades to
step aside whilst he hurled a Fireball
into the midst of the tower’s interior.
The
screams of fear and agony that followed the searing heat of the spell confirmed
that the tower was guarded well, but most likely not for much longer. Bow and
Cormac raced into the furnace to find that they only faced three standing
adversaries; maybe a score or more men-at-arms lay scattered about the
barricade in the room in charred heaps.
The
ensuing battle lasted but a few minutes as the injured Temple Guard leaders
could only put up a token resistance against the enraged warriors.
Rest for the Night
After
the last three remaining guards had been dispatched Vox and Gull investigated the
two closed doorways within. The two rooms proved to be the private chambers of
the leaders of this band of guards and were quite well appointed.
After
he had closed the main door to the tower and set a Glyph of Warding inside the entrance, Johan chose one of the rooms
to rest up in and pray for a full suite of Healing
spells whilst the thief and magic user searched for valuables. Cormac helped
with searching the chambers and then sat on guard beside the main door whilst Bow
took to the roof of the tower as lookout. He found nothing in the tower above
other than nesting materials and guano from the giant ravens.
Vox
prepared a meal for the party from the supplies he had found in the tower’s
stores and then cast a Detect Magic
spell over the goods that they had looted from the rooms and guards. The party
had found a few more magical weapons and items of armour, as well as a few
potions and plenty of treasure. The magician had also found a small sheaf of
vellum leaves and an accompanying quill and ink. As he thumbed through the
loose leaves he noticed that one of them contained a list of names and places.
He only recognised the one name though; that of Mellub from Staneford. As he
was about to put the sheaves into his rucksack, Johan spotted that one sheet,
when it passed in front of the lantern that Vox used for his light source, had
a hidden inscription upon it. Vox held it up to the light, and there was indeed
some ink-work on it; a map of an underground tunnel system.
Johan
returned to the common room of the tower and ran his healing hands over his
companions’ wounds. After everyone had been fully healed he returned to his
room again, exhausted. The party realised that to get the best out of their
cleric they would need to hole up in this location for several more hours
whilst he rested and prayed for more divine help. Vox also needed a short while
to get a new selection of spells learned in time for their next foray towards
the Temple itself.
The
party decided to rest up overnight and as the lanterns for the evening were lit
they covered the arrow slits with bedding to stop their light from shining
beyond the confines of the tower. They did not want to give away their position
to passing patrols by not observing the blackout that was obviously in place.