A bit of a change of direction for this post today. We go from Middle Earth to post-Roman Britain for a quick visit, and an actual gaming session, albeit an RPG rather than tabletop battle game, even though we ended our session with a little skirmish.
After I was forced to stop playing my regular Wednesday 5e D&D session due to family circumstances I didn't really get to play much in the way of RPGs as I just didn't have the time available during the week to do so. Fortunately, I was able to make a few sessions to finish off the first part of the Ravenloft campaign when my eldest was temporarily back from uni for autumn half-term and Christmas. I was also able to play in another adhoc campaign with a new Ranger character run by one of the other players.
In addition to the three or four sessions of 5e D&D, I also had the opportunity to roll up and do the pre-gen preparation for a Pendragon character just before Christmas. I have played this game once or twice in the dim and distant past, but I have no recollection of how it works in practice. That all changed this evening.
The rest of the players had had several sessions already under their collective belts, so I was a relative newbie to the campaign. Before the session I had to run through three years' of catch up (I only manged the first year - I will do the rest today) to get my character, Sir Docimedis (name taken from a fifth century listing of Romano-British names), up to date.
Here's the story of the knights' first visit to Londinium...
A week in Londinium (Pendragon
– 11/04/19)
Sir Brutus (Ja)
Sir Docimedis (M)
Sir Errol (C)
Sir Godrick (I)
Sir Lleddren (Ju)
Sir Docimedis rides to war
(this was the figure used but the GM's version was painted in much nicer colours than the drab used for my Rider of Rohan)
(this was the figure used but the GM's version was painted in much nicer colours than the drab used for my Rider of Rohan)
In the 488th year after the birth of our lord, at the end of
the campaigning season (around September time), the freshest and youngest
knights of Earl Roderick of Salisbury collected their wealth and travelled to
London in order to improve their status and fighting prowess by having a new
suit of reinforced mail fashioned to replace their existing coat of chain
armour.
Day 1
The week long journey from Sarum ended as the small band of
warriors entered the city of Londinium. The sounds and smells of the city
assaulted their senses as they passed through Lud’s Gate and the numbers of
unwashed denizens astounded them in their number – the city was at least ten
times the size of their home town.
The streets were busy and full of throngs trying to make a
living by fair means or foul. A small street urchin approached Sir Brutus and
haggled for employment. Sir Brutus hired him to be a guide for a small handful
of coins and was therefore able to get directions to the various inns and
abodes of dignitaries within the city.
On the way to the armourer’s establishment, at which the party
were to have their new suits of mail fashioned, Sir Brutus’ horse happened to
step upon a discarded nail, went temporarily lame and had to be led the rest of
the way around the city until it was delivered to the stables at the inn for proper
care. To add to the party’s woes, Sir Godrick fell from his horse due to it being
startled by a gang of street urchins darting in and out beneath its legs.
The armourer agreed to take on the job of making the mail
for each of the knights but the work would take three days for the first suit
to be completed and then the other suits fashioned on subsequent days, meaning
that the band of warriors would need to keep themselves entertained in the big
city for around a week.
The knights paid the armourer for the job he was about to do
for them and then headed towards The King’s Arms inn, close to the basilica, where
they stabled their horses and settled in for the evening. A few drinks in the
common room loosened tongues and the rumour that the self-styled Anglo-Saxon
king Aethelfrith had increased his raiding upon Londinium was uncovered. After
his latest successes in Essex and Kent he was obviously emboldened to push
deeper into British territory.
Day 2
The following day, the streets were noticeably quieter. Sir
Godrick bought a fabulous jewel for his intended and Sir Errol a love poem for
his bride to be. Unfortunately, a mangy stray dog put paid to Sir Errol’s
perfect day by savaging his best riding cloak. The evening was spent in the
slums that made up Southwark on the other side of the Roman bridge. Bear
baiting and cock fighting were the order of the evening with varying success or
failure for each knight on the gambling front, but all woes were forgotten when
upon returning to the inn the rest of the evening was spent at a knight’s
wedding feast.
Day 3
After a long rest at the inn, the band of warriors walked to
the White Tower to see whether it would be worthwhile staying there, but
rumours of a mustering for war soon put paid to their presenting themselves to the
lord as they did not want to be sent out on raids before their new armour was
ready. Instead, they introduced themselves to a grizzled veteran of the lord’s
retinue and challenged him and his best knights to a tourney – best of three
strikes. All of the errant knights proved themselves worthy and won a small
amount of glory for their troubles and bruises.
The evening was spent watching a few fist-fights at the Axe
Head tavern after Sir Errol had collected his new armour. Again, monies were
lost and gained on the outcome of each fight.
Day 4
Whilst the knights wandered the streets to collect Sir
Godrick’s new armour he got splashed with the contents of a pail of night soil.
This put a sombre mood onto the young lord but it didn’t spoil his enjoyment of
the play that the knights went to see that evening. Sir Docimedis must have
eaten or drunk something untoward as he was ill for the rest of the evening and
most of the following day.
Day 5
It took a while for Sir Docimedis to recover from whatever
had upset his stomach, but nothing would have stopped him from picking up his
new suit of mail. To celebrate three of the knights gaining their new armour,
the party headed out for a night of gambling, again with mixed fortunes. Sir
Errol had been ahead all night only to lose it all and more on the last throw
of the dice.
Day 6
The entertainments in Londinium were wonders without cease
for the errant band of warriors. They had seen a variety of the best on offer
in the city but it all paled into insignificance against the spectacle of four
bandits being executed for robbery. Gambling was again the order of the day as the
knights bet upon how many strokes the executioner’s axe would take to separate the
miscreants’ heads from their bodies. The axeman was on form that day and a
couple of the knights made a tidy sum on the outcome.
To make up for their ungodliness during their stay in the
city so far, the band of warriors paid penance in one of the many churches that
dotted the city. After feeling shrived of all their sins, Sir Lleddren
collected his armour from the smith.
Day 7
After the festivities of the week, the party decided to take
things a lot more quietly this final day and did not pursue any of the
remaining delights of the city. Sir Brutus, due to his huge size, was the last
to have his armour completed, so the party waited until the allotted time to go
collect it. Upon returning to the inn they were once again accosted by the
knight who had married and passed another evening drinking and merry making.
Day 8
Now that all of the armour had been made and collected Sir
Brutus suggested that the party go hunting for Saxon raiders. Sir Errol, the
best tracker, was able to spot two small bands of raiders (one of nine men with
a leader and another of six men) and Sir Godrick, the best tactician, was able
to set up a spot for an ambush for the nine-man band. The six-man band was left
for some of the White Tower’s retinue to take care of.
Within a few moments of clashing, Sir Brutus had downed the
leader with a near fatal blow and the Saxons facing Sir Errol and Sir Lleddren
were knocked off their feet. The warriors facing Sir Godrick and Sir Docimedis took
minor wounds.
The Saxons rallied after the initial clash and felling of
their leader. Those knocked to the ground got back onto their feet but were
almost instantaneously killed by Sir Brutus, Sir Lleddren and Sir Errol. Sir
Godrick and Sir Docimedis decided to draw their swords but this was the undoing
of Sir Docimedis as he was hit by a spear and unhorsed.
Sir Brutus, Sir Errol and Sir Godrick killed their opponents
both on foot and prone and came to the rescue of their brother Docimedis before
he could be injured further.
Sir Docimedis’ wounds were tended and the Anglo-Saxon leader
was returned to London for ransoming. The party made good money on the raid,
but Sir Docimedis would be sore for a long while afterwards.
Sounds like your knights had a week in Vegas at a convention! Ether way it was a fun read. I can see maybe combining the two and having errant knights of middle earth!
ReplyDeleteLol. I must admit it did seem that way to us too! Errant knights of Middle Earth, hmm, now there's a thought. Perhaps I can somehow adapt the Adventures in Middle Earth (5e) RPG to perform such a function?
ReplyDeleteMaybe, anything is possible if you belive! Hahah
ReplyDelete