Tuesday, 23 June 2026

Midgard : Britannia (Mounted Warriors 1)

This time I present you with the first base of finished mounted warriors. I actually finished them on Sunday but have only just now found the time to write the post. These needed to be painted from scratch (well, they had an undercoat) and took me quite a bit longer to complete than the three previous units. The horses proved a bit of a challenge due to the large areas of hide involved, but I just continued painting for a bit longer each day. I went over the lines quite often with these so had to keep going back to touch up where I had made mistakes. I think that they have turned out OK considering.

Mounted Warriors

Like the previous completed figures, these were just a basic paint job - nothing fancy, just coloured in and lightly shaded to get them ready for use on the gaming table. I tried to put a mixture of rider types onto the horses to break up the painting monotony. Each base (including the one I will be painting this coming week) has a mailed chieftain/leader type, and three wearing a variety of upper body wear and wielding a variety of weapons. I wanted to give the units a bit of coherence, so they all got some Roman round shields painted in solid colours.

Here's the ongoing army tally...

All of the Celtic figures that were based for Midgard (46 of 106 completed)...

  • 3/4 bases of standard warriors (30/40 figures)
  • 2 bases of elite warriors (20 figures)
  • 1 base of female warriors (10 figures)
  • 1/2 bases of mounted warriors (4/8 figures)
  • 2 bases of archers (8 figures)
  • 2 bases of slingers (8 figures)
  • 2 bases of skyclad warriors (8 figures)
  • 1 base of hounds (4 figures)
And here is a list of the rest...
  • 36 standard warriors and elite warriors still on their sprues
  • 7 leader types
  • 4 druids
  • 8 spearmen
  • 2 mounted warriors
  • 2 slingers
  • 3 chariots and 6 crew

I managed to paint most days again this week but, as mentioned above, I had to up the minutes per day to complete them on time.

Next base should be more Mounted Warriors.

Monday, 15 June 2026

Midgard : Britannia (Skyclad Warriors 2)

Next up is the second base of finished skyclad warriors. Like the previous base, the figures had already been undercoated in a flesh colour - I just had to add a few colours again. I painted for a little longer each day and was able to finish these ones slightly quicker than the previous base. Here they are in their finished status...

Celtic Skyclad Warriors

Another quick-win as the base only consisted of four figures again.

Here are both of the skyclad warrior bases...

Two Units of Celtic Skyclad Warriors

Here's the ongoing army tally...

All of the Celtic figures that were based for Midgard (42 of 106 completed)...

  • 3/4 bases of standard warriors (30/40 figures)
  • 2 bases of elite warriors (20 figures)
  • 1 base of female warriors (10 figures)
  • 2 bases of mounted warriors (8 figures)
  • 2 bases of archers (8 figures)
  • 2 bases of slingers (8 figures)
  • 2 bases of skyclad warriors (8 figures)
  • 1 base of hounds (4 figures)
And here is a list of the rest...
  • 36 standard warriors and elite warriors still on their sprues
  • 7 leader types
  • 4 druids
  • 8 spearmen
  • 2 mounted warriors
  • 2 slingers
  • 3 chariots and 6 crew

I have managed to get some painting time in on most days over the last couple of weeks, and the numbers of completed miniatures is growing slowly but surely. My painting confidence is growing again but I am still suffering a little with the light. I will keep the miniatures in this army to a basic paint job for now. I may experiment a bit more when I get to painting some fantasy units.

Next up should be a unit of Mounted Warriors.

Thursday, 11 June 2026

Midgard Heroic Battles: Britannia (Skyclad Warriors 1)

And, here we have the second unit/base of finished figures - four skyclad warriors on a skirmish style base. This base was another quick win as the figures were already undercoated in a flesh colour - I just had to add a few colours and refresh the paint a little on the flesh...

Celtic Skyclad Warriors

Another quick-win for the army - I only had to complete four figures this time.

Here's the ongoing tally...

All of the Celtic figures that were based for Midgard (38 of 106 completed)...

  • 3/4 bases of standard warriors (30/40 figures)
  • 2 bases of elite warriors (20 figures)
  • 1 base of female warriors (10 figures)
  • 2 bases of mounted warriors (8 figures)
  • 2 bases of archers (8 figures)
  • 2 bases of slingers (8 figures)
  • 1/2 bases of skyclad warriors (4/8 figures)
  • 1 base of hounds (4 figures)
And here is a list of the rest...
  • 36 standard warriors and elite warriors still on their sprues
  • 7 leader types
  • 4 druids
  • 8 spearmen
  • 2 mounted warriors
  • 2 slingers
  • 3 chariots and 6 crew

Painting time was kept to around 20-30 minutes per day again. This method seems to be working as I am being disciplined enough to set aside the time each day to get the painting done. It is also just long enough that I am actually enjoying seeing the figures come alive in my hands as more layers of paint go on and I am not getting bored. Let's hope my attention span doesn't waver and keeps going. I did notice though, that when the light faded a bit, my vision failed rapidly and I had to call a halt as I just could not focus on the miniatures in the less than bright light.

Next up should be some more skyclad fanatics.

Saturday, 6 June 2026

Midgard Heroic Battles : Britannia (Dog Handler)

Well, as promised, here is the first finished figure since I restarted painting my old Celt/Briton army miniatures. A nice quick-win for the army - one new fully painted unit to join the three bases of warriors - I only had to daub a bit of paint onto one figure. He took me a couple of hours in total to complete, even with the stripes on his pants - they didn't turn out too well, but they add a bit of colour. I do like how the sleeves and collar of his shirt turned out though...

Celtic Master of Hounds

The three hounds for the base were already completed but I have now added their handler...

Celtic Dog Handler and some Wolfhounds

Here's an ongoing tally of what I have achieved so far. I will strike through when completed and italicise any unit that is partially completed with a tally quote...

All of the Celtic figures that were based for Midgard...

  • 3/4 bases of standard warriors (30/40 figures)
  • 2 bases of elite warriors (20 figures)
  • 1 base of female warriors (10 figures)
  • 2 bases of mounted warriors (8 figures)
  • 2 bases of archers (8 figures)
  • 2 bases of slingers (8 figures)
  • 2 bases of skyclad warriors (8 figures)
  • 1 base of hounds (4 figures)
And here is a list of the rest...
  • 36 standard warriors and elite warriors still on their sprues
  • 7 leader types
  • 4 druids
  • 8 spearmen
  • 2 mounted warriors
  • 2 slingers
  • 3 chariots and 6 crew

This has whetted my appetite for getting more done now. I am spending about 20-30 minutes per day painting - little, but often and it appears to be working so far. It took a while to get my eye back in and I "went over the lines" a fair bit so had to keep going back to repaint what I had spoiled. I think it looks OK though as my first attempt back to painting in quite a while.

Next up should be some naked fanatics - skyclad warriors in my Midgard : Britannia parlance.

Friday, 5 June 2026

Vecna: Eve of Ruin (#3) - The Mines II

The party got together again last night and we carried on with our exploration of the Dwarf Mines so that we could get to the bottom of the mystery.


The Mines - Day 3 (Dawn)

There were no incidents overnight that affected the watches, so we awoke refreshed and fully healed. It was still raining and the water levels had risen overnight. The sky was still gloomy and overcast; the sun barely making its presence felt. We decided that we would systematically search each of the remaining caves in this area outside the mine before plunging into the cold, wet depths of the torrent pouring into the entrance.

It was a bit of a chore to get ourselves across to each of the intervening islands between the one we were on and the one in the north-east as the current was still swift and the jumps were too far for everyone bar myself and the magical boots I was wearing.

We managed to get onto the northeast island without incident and was greeted by the sight of many more dwarf bodies. Taking our cue from what the dwarf warriors had told us earlier, we began to place the bodies into the water. After the second one slipped below the surface, the rest began to stir and we heard a series of groans from behind the rocks in front of us.

The number of zombie dwarfs was quite large, so Gladreth launched a Fireball into their midst destroying most of them. The groans appeared to come from a red haired dwarf female warrior in plate armour. We took no chances, hit her a few times and threw her into the water. She sank under the weight of her plate armour.

The remaining zombies managed to hold their own against us for a while and then suddenly Drakkon could no longer move. At this point the red-haired dwarf warrior woman pulled herself from the water and tried to get into combat with the remaining zombies shouting a war cry in her own language that Gladreth understood; she was not a zombie, but on our side!

Several more zombies emerged from the cave we were headed towards, so to cut them off I ran forward and tried to destroy them with my god's radiant holy powers. It had no effect on them whatsoever, and I was swamped by the horde.

The Entrance to the Mines (second cave)

Luckily, the dwarf warrior stormed to my rescue, taking many hits that should have struck me. I was feeling terrible for striking her earlier when we did not know she would be an ally. At some point in the melee, a weapon appeared out of thin air but I managed to duck in time to avoid injury. Not knowing what this new threat was, I cast my single Fireball spell and destroyed a large number of the zombies; Druss and Navda destroyed the remainder.

Unfortunately, just as we thought that we could lick our wounds and take a rest, a drow sorceress appeared and tried to Hold me. My god was with me this time and I shrugged off the charm but she ran back into hiding within the cave as a fresh wave of zombies bore down upon us. The fighters in the party managed to down a few but even more appeared. This was becoming ridiculous. We must have fought and seen at least thirty or more undead dwarfs in this cave alone. Luckily Gladreth still had a few spells up her sleeves and her last Fireball destroyed most of them.

Drakkon, annoyed by the drow priestess as she had charmed him twice, managed to get up close and finally dispatch her with Druss's help. Dharion and the dwarf warrior maiden completed the demise of the remaining zombies.

When the last zombie fell, I Healed the party as much as I could, including the dwarf warrior. She was grateful for the attention and opened up a little by telling us that she was with a couple of other fighters sent to liberate their countrymen. We mentioned that we had seen the other two and had rescued them from the island that they had got stuck on.

We searched the drow priestess but only found a few useful items: a very nice warhammer, a spider emblem round her neck and spider rings on her fingers, as well as two vials of what looked like Potions of Healing. We stuffed these into our sacks and got ready to move on.