Going
Underground (11th June 2014)
The
Adventurers
Bow
– Ranger
Cormac
– Fighter
Gull
– Thief (NPC)
Johan
– Cleric
Vox
– Magic User
Map of the Temple above ground (copyright TSR/WotC)
Exploring the Temple Ruins - Freyasday 19th
Hextember (Day 80) – mid-morning
The
dark stairwell beckoned Bow like the maw of Leviathan. He cautiously advanced
down the worn stone steps with his lantern held aloft in his left hand and his
trusty sword at the ready in his right. He descended steadily into the Stygian
gloom; the light from his lantern only just relieved the blackness beyond the
reach of his arms.
After
a few moments his feet hit level ground and he stopped to adjust the hood on
his lantern. The corridor he found himself in stretched away beyond the
strength of his lamp’s feeble rays, but on the edge of the umbra he could just
discern what might be a side corridor that led beneath the rest of the Temple.
He
cautiously retraced his steps back up the stairwell and passed this knowledge
onto his companions. After a brief discussion they decided to check out the rest
of the Temple ruins before they descended into the depths and possible danger.
The
party readied their weapons and spells and advanced cautiously in a clockwise
direction around the upper level of the Temple.
The
first door they came to opened at a touch to reveal a small vestry. Pieces of
broken glass, charred wood and cloth lay strewn around the floor. A brief poke
around the remains revealed only a pile of desecrated black robes. However, a
swift look above their heads revealed a good quality black robe lined with
light blue satin that must have been missed by the Temple destroyers. Vox
stowed it away in his pack for possible later use.
The
pinkish marble pillars of the vestibule gave way to white marble pillars shot
through with the same ugly red veins of the nave. However, the large stone
altar that was present before a deep wide well was made of the same material as
the vestibule pillars.
The
roughly humanoid shape scalloped out from the creepy looking rock sent shivers
down everyone’s spines, especially when Bow recognised that the brown stains
contained within was more dried blood. This was obviously some kind of
sacrificial altar dedicated to the demoness herself.
The
party passed by the altar with a collective shudder and investigated the wide,
deep hole. It was as dark as pitch inside so Cormac lit an old Temple cloak and
dropped it down. The light it cast did not really reveal much but it stopped
falling after roughly eighty or ninety feet and then the flames sputtered out
before they could reveal anything.
As
nothing else of interest could be gathered from the altar and its attendant
well, the compatriots moved on towards the rood screen that separated the nave
from the high altar beyond. They passed the wide stairwell with the broad, deep
steps that led down to the dungeon below and advanced past the rood screen on
either side towards the dais and throne.
The
way to the dais at the far end of the Temple was via a huge bronze cauldron.
The edges and lip of the eight foot vessel were dented from the results of many
hard blows. Its six legs held it about a foot above the flagstones and its
contents remained intact; old charcoal, bits of blackened bone and pieces of
unidentifiable matter lay at the bottom of the bowl. One chain was left
attached to its ring on the lip of the cauldron but the rest had been destroyed
and removed.
Beyond
the massive cauldron the party ascended four steps up on to a round dais that
contained an enormous throne of purple basalt. This offset the polished, black
granite that made up the dais itself. Above the throne, emblazoned in easily
read runes was the phrase:
“The power of
Death brings mortals low but raises the Nameless One high”
This
did not mean much to any of the party so they did not take much notice of it
thinking it was merely a Temple chant rather than some mystical cypher. Vox
strolled up to the throne and climbed up on it. The rest of the party drew
their collective breaths as he sat down but nothing happened to the mage. The
throne was most likely built for someone at least twice his size he surmised.
After
the anti-climax of finding out that nothing seemed to be of interest in the
upper part of the Temple, the party decided to get a move on exploring the
final two rooms so that they could then descend into the catacombs below.
With
the two scouts leading the way, the adventurers quickly made their way to the
door to the east of the large cauldron. Without caution the door was burst open
to reveal a large room beyond. This chamber was most likely the vestry of the
head priest. The exquisitely detailed but sickeningly portrayed carvings were
obviously created by a master craftsman and would have been expensive to make.
The ruined furniture within would have been of greatest quality before it was
burnt, smashed or slashed. Amongst the ruined furniture and slashed carpets and
rugs lay several skeletons; one was wearing a black Temple robe. The party
searched the room in case it contained any treasure that had not already been
taken. Vox pushed aside a pile of faggots that had been set fire too but failed
to take completely although the wall was scorched, and he spotted a small
unopened door. He pulled it open and spotted two more of the elaborate robes found
earlier contained within. He picked them both up and stuffed them into his back
pack.
The Ban Sidhe – early afternoon
The
final side room to be investigated lay within the confines of the east wing
opposite the west altar and its accompanying door down into the depths below
the Temple. The party would have completed their circuit of the upper Temple
once this final section was explored. Bow bypassed the destroyed altar and the
large circular pool of black liquid and made his way straight to the door
beyond. He swiftly pulled it open, passed through it, and strode across the
vestry with its damaged furniture and ruined cloaks. He again held his lantern
aloft and cautiously made his way down the stairs. A similar set up greeted him
as that which was beneath the east vestry; but a mirror image. He nodded to
himself and went back upstairs to tell his companions what he had discovered.
Meanwhile,
the rest of the party had been looking over the altar and pool for clues to any
riches. They were just about to give up but Cormac’s curiosity got the better
of him. He tore a strip from one of the discarded cloaks that lay about and
dipped it into the pool. Other than a stale, brackish smell that emanated from
the pool as he disturbed it he could not tell what the liquid was.
Just
as he was about to let go of the rag the limpid surface was broken by a ghostly
apparition. The spirit of a woman broke the surface without rippling it and
rose to its full height. The party stepped back in awe and fright at the
hateful look on her visage. The party drew their weapons not knowing how they
would attack a non-corporeal being but trusted to their magical powers and weapons
to aid them.
The
scream that erupted from the spirit shook the dust from the rafters above and
caused a cloud of winged beasts to dive down from the ceiling. The party,
except for Johan, took to their heels in terror at the sound the ghostly woman
made, and dropped whatever they had in their hands at the time in their effort
to get away as quickly as possible.
Johan
took a firm grasp of his holy symbol of Balder and commanded the spirit to be gone,
but his efforts failed. The now groaning spirit advanced upon him so he readied
his trusty mace and shield for the fight of his life.
Whilst
Johan fought with the ghostly apparition the rest of the adventures flew
headlong towards the door, the stirges from above dogged their flight every
step of the way. In their fear they could not stand and fight the little
vampiric parasites so they were attacked by the flying horrors almost at will.
However, they were able to grab hold of a few that had attached their proboscis
and crushed them in their rush of blind terror.
Eventually,
the adventurers regained their senses and were then able to quickly destroy the
menace that hovered about them. Only two of the stirges got back to their
nests, their thirst for blood satiated.
As
the party returned to the spot where Johan was struggling with the spirit they
roared their support and charged into the melee again, not knowing whether
their weapons could damage something obviously not from this plane of
existence.
However,
they need not have worried because the first blow from Bow’s back-up magical
sword slew the creature and returned it to whatever abyssal plane it had come
from. Johan was a little upset that the ranger took the credit for slaying the
spirit as he thought he would have bested her within the next few minutes.
The Sundered Doors
The
stirges had taken their toll upon the fear-stricken adventurers so Johan
dispensed with much magical Healing.
Once they had refreshed themselves and seen to their wounds they headed back
towards the main central staircase.
The
double-width stairs were steep; as if they were carved for beings much larger
than humans. They ended at a large pile of door rubble similar to that found at
the main entrance to the Temple. Under the insistence of Bow, the party
searched through the chunks of bronze, iron and hard wood to see if they could
find anything of value or interest.
Cormac
and Bow both spotted a shape similar to the amulet that was stolen from Johan
many weeks back in the inn although this was made of a strange black metal
rather than gold. Bow recognised it immediately for what it was as he already
had the one from upstairs in his pocket safely hidden away unbeknown to the
others, but Cormac only thought it was an interesting bauble until Vox and
Johan took a look. They realised from its markings and its exact same size as
the other amulet that it was one of the items that they were looking for to
send the demoness back to her realm in the Abyss. Vox inspected it closer and noticed
the runes were written slightly differently; on this black amulet the third
rune was smaller whereas on the other amulet the last rune was the smallest
when read from left to right. He also noticed that at the heart of the rune
that represented the Eye of Zuggtmoy there was a small square shape as opposed
to a triangle at the heart of the gold amulet’s Eye.
Bow
pocketed the amulet with the one he already had secreted away and the party
continued their onward march. It was dark in the corridor and each of the
adventurers held either a lantern or a torch, however, when they passed through
the portal they noticed that there was a faint glow that emanated from ahead.
The Pyramid
The
adventurers passed into a huge square chamber with rough-hewn walls and a dark
earthen floor. The centre of the room was taken up by a large pyramid with a
flattened top that held four tall pillars. The phosphorescent glow came from
lichen or mould on the walls, and it was just strong enough, when their eyes
adjusted, to see the two sets of drapes on the far side of the chamber. As they
looked about them upon entering the chamber they noticed two doors on the walls
behind them. However, their full attention was on the flat-topped pyramid and
its four pillars that they could now see held sundered chains upon iron rings
maybe seven or eight feet up. It was obvious that these pillars were there to
hold sacrificial victims helpless with their arms chained above their heads.
What manner of despicable ritual would have been held there did not bear
thinking about.
When
they reached the bottom step of the pyramid they then noticed that there was a
bronze box at the base of one of the pillars. Bow’s curiosity got the better of
him and he ascended the steps. Just as he did so, the earth in each corner of
the room erupted and a roughly man-shaped being began to take shape and stand
up.
Earth Elementals
Bow
just had time to get to the top of the pyramid and grab the box before the
earthen men took up their final positions. The party then ran off in all
directions, Vox towards the left hand curtain on the far side of the chamber,
Gull and Cormac headed to the door on the right when they came in, and John to
the door on the left. As Bow left the pyramid the earth elementals, as that was
what Johan identified them as, began to advance upon him.
Vox
stole a glance over his shoulder before he thrust his head through the curtain.
The corridor beyond was very dark but the glow from the mould in the pyramid
room illuminated just enough of the space beyond the gap in the curtain that he
could make out some large yellow stone triangle shapes on the floor.
Johan
opened the door to the room that he had made it to but as he had no light
source he could not see much more than that the room was small and appeared to
have no other exit. He left the entrance to the small chamber and moved back to
the main entranceway.
Meanwhile,
the fighter and the thief opened the door to the room they had run towards but
all they could see with the aid of their lanterns was a big pile of stones that
took up the middle of the room and several large barrels and kegs that filled the
far wall. As they saw nothing of real value Cormac returned to the main entrance
to guard the party’s exit where Johan began to cast a Glyph of Warding, and Gull made his way to the other curtain at the
far end of the room.
The
ranger picked up the bronze box and stowed it in his pack. He then made his way
down the side of the pyramid after he had watched to see what the elementals
would do. After an initial few moments of standing still, they seemed to patrol
in a set pattern. Vox remained alone at the far end of the room.
From
the apparent safety of the pyramid stairs, Bow took a look inside the box and
saw that it contained a bronze maul, knife, bowl and ewer. He was disappointed
as he thought that it might contain the Golden Orb Skull that they were looking
for. He thrust the pieces back into the bronze box and climbed the pyramid
steps again to replace the item from where it came in the hope that it would dispel
the elementals. After Bow had replaced the box, the party noticed that the
earthen guardians had halted again. Gull had not reached the second curtain but
noticed that the rest of the party were now returning to the main entrance, so
he retraced his steps past the guardians.
Vox,
after he realised that he was on his own, cast a Protection spell upon himself that he hoped would get him past the
earthen guardians. Bow descended the pyramid steps again and watched the pyramid
guardians so that he could time his run to the main entranceway; they had begun
their patrol again, but the pattern meant he had to be careful to time his run
correctly.
Johan
left the safety of the entrance and ran back to the pyramid past the guardians to
grab the contents of the box as he thought that they would be important. He then
made his way down the pyramid side nearest to Vox to give him support whilst Bow
made his run back towards the main entranceway.
Vox
however was able to pick his way through the earth elementals whilst Johan was
at the top of the pyramid, but Bow took a mighty blow from one of them as he
tried to avoid contact. Unfortunately, he did not know that Johan had cast the Glyph and thus triggered it when he
passed over it in the entranceway without speaking the pass phrase. The elementals
continued to dog the ranger, so Bow and Cormac sprinted up the stairs to escape
their attention.
The Death of Gull
The
guardian’s pace had picked up and this panicked the rest of the party. Unfortunately
Gull was not fast enough in his return from his solo mission to the second
curtain and he was caught in the stampede for the entrance. He was thrust to the
floor by one of the guardians and the following one stomped on him in its haste
to chase the ranger. Johan was too far away to aid his companion before the
light dimmed from his eyes and he cursed himself for thinking about the
sacrificial items rather than his companions.
Johan
now realised that he was in the room alone whilst the thief had been pounded
into the dark earth and the rest of his companions had fled the chamber.
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