As the sahuagin warriors readied their arms and advanced upon us, the orc, hobgoblin and lizardman slaves began to rattle their chains in a bid for freedom. I Blessed the fighters, then Drakkon, Dharion and Druss charged into the room as the rest of us supported them with spells and missile fire.
The combat was over relatively quickly, but several injuries were accrued. We searched the bodies of the overseers and found the keys to the slave chains. We set the slaves free and gave them directions out of the dungeon to safety and told them where the rescue boat would be arriving and when. In return they gave us plenty of useful information regarding what they knew of the set up in this fortress; they had seen around forty sahuagin warriors patrolling the lair; the priestess had sacrificed the previous adventurer band by cutting out their organs; supplies arrived at the fortress in crates and barrels and were taken below; the water level is slowly rising.
After the slaves had gone, Drakkon put on his helm of water breathing and Dharion tried out my cloak. Both were able to swim around under the water without the need for any other apparatus or magic aid. They scouted out the first chamber below and reported back what they had found.
We had been in action now for maybe four or five hours, and what with our accumulated wounds, we decided to lay low for a while. As the fortress was deemed an unsafe place to rest, we headed back to the swamp to recover and restore our spells.
After about eight hours we returned back to where we had left off. It was strange that we did not notice any of the usual patrols outside the spire, and there was no sign of any movement within the fortress; at least from the sigils and signs that Navda and Dharion had set to detect any movement.
Those that did not have any magical items to aid with underwater breathing imbibed the potions with the "3" on them. After a few moments, gills appeared on our necks and our feet and hands became slightly webbed. As our breathing became laboured in the open air, we entered the water to find that we could survive the immersion.
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| Down to the underwater levels |
We arrived at the first chamber that Dharion and Drakkon had already scouted out. There was no sign of any movement so we decided to head west, with Navda scouting the way. The first room he got to had an open door and within it he could see what looked like a guard room with dark blue tiles on the walls and light blue tiles in the ceiling; inside were a few beds, a table and a coffer, as well as four sahuagin guards. He told us what he had found and we decided to avoid a confrontation at that time, so headed back east.
After traversing a twisting corridor, we found our way to another room that was similar to the blue-tiled room. This chamber had a white tiled ceiling and dark green tiled walls. Inside was the same table and coffer set up, as well as a seven foot tall stand of seaweed. There were no guards in this room, so Navda, avoiding the seaweed, advanced upon the coffer. Inside he found six leather harnesses with gold accoutrements, a small bag with two large rubies and a silver mirror. We divided the treasures between us and carried on with our investigation.
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| Level 2 - the underwater dungeon |
The south leading corridor turned east after a while and then, upon turning north, it ended at a stone door with a coral handle, beyond which we could hear a lot of movement and chatter.


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