There have been a number of supplements released for Frostgrave so far, and most feature some kind of campaign game (a series of scenarios that can be run back to back to form a full storyboard of adventure in the frozen city) with new monsters, treasures and spells.
This new run of posts (for the next week and a half or so) will feature each of the supplements in turn, detailing their contents and giving a brief overview of what can be seen in the books.
Thaw of the Lich Lord is the first of several supplements written for the wizard vs wizard tabletop battle game, Frostgrave. It was penned, back in 2015, by the author of the original rules set, and is a full-colour 64 page (plus the card jacket) soft-cover book...
In this supplement, the players race against each other and the Lich Lord's minions to sieze possession of various treasures and use their skills and experience to overcome the latest threat to Felstad. That said, not all will want to stop him and may want to join him in Lichdom - full rules are included for this outcome too.
Introduction - The Introduction gives a brief overview of what can be found between the covers of this supplement
The Campaign - This section introduces what the campaign is about and then sets out to detail the ten scenarios contained within. Each scenario description has basically the same layout; a brief guide to what it is about, how to set up the table, any special rules for this particular scenario and a final section on treasure and experience awards. It finishes with a brief description on how to extend the campaign when completed
New Soldiers - Four new soldier-types are detailed; Bard, Crow-master, Javelineer and Pack Mules, each with a brief description of what their role in a warband is as well as their stat line
New Spells - Three new spells are introduced in this campaign; Homunculus, Lichdom and Revenant. These are all out-of-game spells that only occur when playing this particular campaign
New Treasure - A special table that can be rolled on to varify the treasure gained by a wizard's warband
Bestiary - This section starts with random encounter table specific to the Lich Lord setting and then goes on to describe and stat line several new monsters that can be encountered in Felstad: Banshee, Blood Crow, Death Cultists, Frost Wraith, The Ghoul King, Rangifer, Spectre, Wraith Knight, Zombie Troll and the Lichlord himself
This is an interesting campaign that allows for a variety of after-campaign directions too. The out-of-game spells are a good addition to the flavour of Frostgrave, allowing one's wizard to follow the dark paths as well as the light. The new followers, treaures and creatures in the bestiary flesh out the great frozen city in even more detail.
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