Escape from Glissom (15th May 2013)
The Dragon Warriors
Aethelfrith – Thane
Sir Erich of Barton – Knight (NPC’d)
Hillson – Warlock (NPC’d)
Nazir al Khalid – Barbarian
Solaran – Elementalist
Karban Telos – Sorcerer
A Quick Getaway (Day 16 (96) – dusk)
The Reavers saw that although they outnumbered their foe,
the magical attacks were causing them quite a bit of discomfort. As the mages
were situated on the docks, two of the better armed pirates decided to jump to
the docks to take out the spell casters to even up the odds a little. Just as the
two pirates leapt overboard to the wharf side, the grille above the cargo hold
gave way and one of the pirates lost his balance and dropped into the hold.
This gave the party on board just the space they required to take on their
opponents more easily and it also allowed for Aethelfrith to leave the fray to
try to protect the spell casters who were now about to be sorely pressed.
The battle on the boat raged on with Sir Erich, Nazir and Hillson
trading blows with the pirates whilst the spell-casters on the dockside just
managed to get off a few more deadly spells before battle was joined on the wharf.
The toll of magic and melee began to tell on the pirates still
aboard the ship as they began to fall one-by-one to the steel of the brave warriors
and the eldritch battering they had taken from the sidelines, but not before
they had injured each of the three adventurers on board the ship. Hillson’s
magical cures managed to keep Sir Erich alive on more than one occasion.
Meanwhile, the last of the pirates on the ship managed to
climb out of the hold and back onto the deck. On the dockside, Aethlefrith,
Karban and Solaran combined their attacks to take out the first of the well-armed
Reavers.
The last pirate on the ship ran for the side and jumped onto
the wharf beside his last remaining comrade. This did him no good as he had
jumped out of the frying pan and into the fire. A combination of magic and steel
accounted for him swiftly, but the last standing pirate managed to cut down
Karban, knocking him unconscious. Nazir, who had seen the last pirate on ship jump
overboard, decided to run down the gang plank and help his companions with
their fight at the dockside, and he arrived just in time to strike the killing blow
on the last of the Reavers.
Aethelfrith called for Solaran to run to the tavern to
collect their crew whilst he whistled overboard to attract the attention of the
awaiting pilot.
It took only a few minutes for the pilot to set up his tow
ropes and get his crew on-board the cog to guide her out into the harbour, but
that was all that was required to drag the bodies of the Reavers on-board and
have the crew clamber into the rigging to set the sails for when they breached the
harbour walls.
Just as they hit the calm waters of the Bay of Glissom, just
outside the confines of the harbour break waters, Aethelfirth looked back and
saw about half-a-dozen people had appeared on the dockside and were waving and
gesticulating at them. Guessing that they were the Guaires and Reaver
representatives who were due to make their escape by sea he chuckled lightly to
himself.
A Passage by Sea (Days 16–29)
As soon as the harbour mouth was cleared, and the guide
ropes from the pilot had been cast adrift, Solaran used the last of his magical
powers to summon a wind from the calm evening air to push the cog out into the
bay waters away from pursuit and towards a new destination for adventure.
The following day, the winds picked up and the ship’s going
was good, but the third day had the small cog battling high waves coming from
directly ahead. Unfortunately all the good distance they had travelled the
previous two days was for nought as the captain recognised a landmark to their
east and reckoned that although they had sailed a good 40 miles, the storm had
pushed them back to within just a few miles of Glissom again.
The next week or so saw the return of the calm weather, and
equally calm winds. The Elementalist’s magic allowed them to make good headway when
combined with the steady rowing provided by the crew and companions. On the fourth
day they passed a merchant vessel that was also heading away from Glissom and on
the fifth they passed a Glissom naval vessel heading back to its home port.
On the tenth day, the wind finally began to pick up. They
had covered about 100 miles so far by the reckoning of their captain, and the
stronger breeze should now start to get them closer to their destination. This
proved to be a good wind and they managed to cover another couple of hundred
miles according to the landmarks that the captain was able to pick out on their
brief forays back to the coast to gather their bearings.
Winged Vengeance (Day 30 - night)
Unfortunately, the start of the second week at sea saw the return
of the doldrums, and an encounter at sea with a winged assailant. Just after
dusk on the fourteenth day of leaving Glissom, the lookout in the Crow’s Nest, Karban
and Nazir spotted what they thought was a flying horse. Karban, whose eyesight
seemed to be the best that night spotted that it also sported a rider. Suddenly
a great bolt of energy leapt towards the small cog. Nazir, who was directly in
its path, just managed to jump out of its way in time and it struck the deck in
a huge shower of sparks and energy.
The rider guided his very ugly flying steed to within a few yards
of the boat to gloat before flying off. A parting shot from Karban missed the winged
assailant as he headed off south to report on the cog’s whereabouts.
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