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Monday, 12 April 2010

Alex at Games Workshop

Alex and I took a trip down to our local Games Workshop on Saturday for a modelling tutorial for Alex. We broke the record of who turned up the earliest for an event - 1 week! I'd misheard the date and/or wrote it down wrong. As a result, Alex missed out on the tutorial (that's this weekend coming) but the kindly chaps at GW allowed him a 30 minute tutorial on Warhammer. They supplied the armies and Alex was an apt and able student.

Alex played Lizardmen and the GW bod played Orcs and Goblins - about 500 points per side. Apologies for not knowing the exact nomenclature of the units...

Alex (Lizardmen)
A small unit of Cold One riders
A unit of Lizardmen infantry
A Level 2 sorceror

GW Staff (Goblins)
A large unit of spearmen
A large unit of archers
A large unit of spider riders
A Level 2 sorceror

The game only lasted a few turns, but helped Alex with understanding the turn sequences.

Set Up
Alex won the roll for set up and made GW set up first
Alex won the roll for 1st turn and decided to go first

Turn 1
Alex advanced his Cold One riders towards the enemy archers and his infantry towards the spider riders but in flank support of his cavalry. He also moved his mage to a more advantageous position and cast his spells - Magic Missile took out 1 Goblin spearman.
GW advanced the spearmen and spider riders to enable them to flank attack the Cold One riders. The goblin archers chose to shoot at the Lizardmen infantry and caused one casualty. The Goblin Shaman's spells were ineffective.

Turn 2
Alex charged into the Goblin spearmen, but rolled an unbelievable amount of 1s and 2s, killing only 3 spearmen. The infantry advanced further and the mage took up an advantageous position to cast his spells but, alas, they failed to cast.
GW flank attacked the Cold Ones with his spider cavalry causing one Cold One to lose his life. The mage fired off his spells, but they were both saved against.

Turn 3
Alex's Cold One riders carried on in combat against the Goblin spearmen and scored a massive amount of damage - they ran away. The footmen advanced close to the rear of the Goblin spider riders. Alex's spells failed again.
GW carried on fighting but the spider riders caused no further damage and the shaman's spells failed to fire.

Turn 4
Alex's Cold One riders turned and faced the spider riders and his infantry were about to rear attack them but time ran out. The GW person conceded defeat and they shook hands on a game well played.

Hopefully we'll get to GW next week for Alex's tutorial but I think we have too much on and won't be able to make it after all.

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